Inflated Bunny Vinyl PBR Texture with Glossy Pastel Hues

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Bunny Vinyl with Glossy Pastel Hues seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-bunny-vinyl-surface-texture
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture depicts inflated vinyl material shaped into playful bunny-like forms with highly reflective, glossy surfaces. The texture features soft pastel gradients blending pink, purple, and orange hues, creating a vibrant and whimsical look. The vinyl material is smooth and shiny, capturing intricate reflections and subtle creases around the inflated seams of each bunny figure. The inflation structure consists of puffed panels shaped as bunny heads, ears, and bodies with clearly defined stitched seams and rounded edges that emphasize the volumetric feel. The pattern is densely packed and non-directional, allowing seamless tileability without noticeable repetition, which makes it ideal for immersive environments or product renderings. Perfect for stylized game assets, charming props, and visualizations in modern or fantasy interior scenes, this texture integrates smoothly with workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its playful and soft appearance suits children’s toy design, fun packaging visuals, or creative sci-fi elements needing an approachable yet inflated surface. The durable, inflated vinyl conveys a lighthearted yet polished feel for 3D artists seeking vibrant seamless tileable textures.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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