Inflated PBR Texture of Cartoon Ice Cream Cones with Sprinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated of Cartoon Ice Cream Cones with Sprinkles seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-cartoon-ice-cream-cones-texture-2
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a whimsical pattern of inflated cartoon-style ice cream cones, each topped with a character-like scoop adorned with colorful sprinkles and cheerful facial expressions. The texture's material simulates a soft, rubbery surface with a glossy finish that mimics the look of playful inflated vinyl or soft plastic toys. The ice cream scoops appear plump and puffy with subtle highlights and shading that emphasize their three-dimensional form, while the waffle cone bases add a tactile, geometric grid pattern that contrasts nicely with the smooth scoop surfaces. The color palette is bright and joyful, featuring pastel pinks, blues, creamy whites, and warm beige tones accented by multicolored sprinkle details and soft blush highlights on the cheeks. The pattern layout is dense and random, ensuring seamless tiling without visible repetition, perfect for fully covering surfaces on 3D models. This PBR-ready texture delivers realistic reflections and shading appropriate for use in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D workflows. Use it to add fun and vivid character to stylized game assets, toy designs, children’s room visualizations, animated props, or playful product renderings. The texture's lighthearted aesthetic fits ideally within fantasy or cartoon-inspired environments, making it a great fit for game development and animation projects seeking expressive inflated details with a unique confectionery theme.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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