Inflated PBR Texture of Glossy Cartoon Ice Cream Cones with Sprinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated of Glossy Cartoon Ice Cream Cones with Sprinkles seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDinflated-seamless-pbr-inflated-vinyl-ice-cream-texture-4k-2
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D inflated PBR texture showcases a playful vinyl surface modeled as cartoonish ice cream cones with soft, rounded shapes and friendly facial features. The texture combines pastel tones of soft pink and creamy yellow for the ice cream scoops, contrasted by a lighter, waffle-patterned cone structure. The glossy, almost jelly-like material surface reflects light smoothly, revealing minor bubble-like distortions and subtle creases that add to the inflated, rubbery appearance. Colorful shiny sprinkles with various tiny shapes are scattered across the cones, enhancing the joyful and adorable aesthetic. The inflation is emphasized by the bulbous, pillowy forms that slightly indent and bulge, connected by stitched seams indicating separation of inflated panels. This tileable PBR texture is crafted at 4K resolution ideal for detailed close-ups and designed for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its vibrant and quirky style suits product design concepts, animated character props, candy-shop interiors, whimsical game environments, and playful VFX scenes. The clear, soft glow and friendly mood make it perfect for projects requiring a fun, lighthearted touch with a high-quality PBR finish.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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