This seamless 3D Inflated PBR texture depicts a charming, cartoonish cluster of glossy, puffed-up ice cream cones. The material showcases inflated, plump ice cream scoops in soft pastel hues of blue, pink, purple, and yellow. Each scoop is topped with colorful sprinkles and a shiny drippy glaze, enhancing the playful and tactile appearance. The ice cream cones feature a subtle waffle pattern that adds additional surface detail, rendered in a soft, creamy beige tone. The finish is highly reflective and slick, emphasizing the inflated, almost balloon-like quality of the texture. The texture is tileable, ideal for 3D artists seeking vibrant, whimsical surfaces with a touch of cuteness for game development, product design, animation, or VFX. Its PBR-ready setup ensures physically accurate rendering in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture fits well in stylized and fun scenes such as candy-themed environments, kid-friendly props, or fantastical dessert worlds, injecting a joyful and lively ambiance into any visualization or virtual project. The absence of directional seams and the meticulous inflation details make it a unique resource for creative projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.