Inflated Foam Panels Texture in Pastel Pink, Orange and Aqua

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Foam Panels in Pastel Pink, Orange and Aqua seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-foam-panels-with-soft-pastel-colors
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture represents a soft, inflated foam surface composed of irregular, gently rounded cells blending seamlessly to create a quilted effect. The material exhibits a smooth, almost rubbery finish with subdued highlights and soft shadows, emphasizing its slightly inflated and cushioned look. This texture’s color palette blends pastel shades of pink, orange, light blue, and touches of muted yellow, adding a playful and soothing aesthetic. The inflated cells vary in size and shape, resulting in a natural, organic padding structure with subtle transitions and no sharp edges. The surface is clean, unblemished, without any visible fabric weave, stitches, or creases, highlighting a uniform foam or rubbery material feel. Its soft matte finish diffuses light gently, supporting uses in friendly, warm, or whimsical scenes. This tileable and seamless texture is fully PBR-ready, ensuring realistic shading and reflections in modern 3D engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is suitable for creating playful interior upholstery, kids’ room decorations, toy packaging designs, or fantasy props. Additionally, it works well in sci-fi or futuristic environments requiring soft, inflated padding surfaces or safety panels. Using this 4K texture, 3D artists can add an inviting, tactile softness to their models and visualizations with ease and repeatable consistency.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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