This seamless PBR texture showcases a stylized inflated foam surface, featuring a prominent grid pattern embossed on a spherical blue form. The inflated structure reveals a subtle quilting effect with raised square cells resembling air pockets, giving the impression of a soft, cushioned material. The blue sphere exhibits slight surface roughness with a fine microstructure that enhances realism and diffusion of light, emphasizing its foam-like characteristics. Adjacent to it is a soft pink sphere with a more irregular, porous surface texture, contrasting the grid structure of the blue sphere yet maintaining an inflated, pillowy feel. Both spheres present a matte finish with minimal gloss, typical for foam materials, avoiding any shiny reflections. The texture’s color palette focuses on cool blue tones with hints of lighter highlights and soft pastel pink, enriching the tactile and visual interest without any signs of wear or dirt. Designed for seamless tiling, this 4K resolution PBR texture is perfect for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its detailed inflation structure and soft foam surface make it ideal for creating sci-fi interior padding, futuristic seating upholstery, softwall props, or abstract architectural accents. This PBR-ready tile supports realistic lighting and material responses, fitting well into digital environments that require plush, cushioned surfaces with modern stylization.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.