Inflated Foam PBR Texture Featuring Blue Grid and Pink Soft Spheres

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Foam Featuring Blue Grid and Pink Soft Spheres seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-foam-texture-with-grid-pattern
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a stylized inflated foam surface, featuring a prominent grid pattern embossed on a spherical blue form. The inflated structure reveals a subtle quilting effect with raised square cells resembling air pockets, giving the impression of a soft, cushioned material. The blue sphere exhibits slight surface roughness with a fine microstructure that enhances realism and diffusion of light, emphasizing its foam-like characteristics. Adjacent to it is a soft pink sphere with a more irregular, porous surface texture, contrasting the grid structure of the blue sphere yet maintaining an inflated, pillowy feel. Both spheres present a matte finish with minimal gloss, typical for foam materials, avoiding any shiny reflections. The texture’s color palette focuses on cool blue tones with hints of lighter highlights and soft pastel pink, enriching the tactile and visual interest without any signs of wear or dirt. Designed for seamless tiling, this 4K resolution PBR texture is perfect for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its detailed inflation structure and soft foam surface make it ideal for creating sci-fi interior padding, futuristic seating upholstery, softwall props, or abstract architectural accents. This PBR-ready tile supports realistic lighting and material responses, fitting well into digital environments that require plush, cushioned surfaces with modern stylization.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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