This unique seamless PBR texture showcases a cluster of inflated, toy-like strawberries with a glossy plastic surface finish. The strawberries are a vibrant red with varying glossy highlights that simulate a smooth, inflated vinyl or rubber material. Each strawberry is detailed with small rounded 'seeds' in a warm beige-golden color scattered irregularly across the surface. Adorned with cute cartoon faces featuring pink cheeks and expressive smiles, the texture blends playful character design with a highly stylized inflated structure. The surface feels soft and pillowy with no signs of wear or creasing, emphasizing a clean and polished appearance. The strawberries are tightly packed with overlapping leaves in muted olive green that add subtle color contrast and volume to the overall pattern. The texture has no distinct directional pattern, instead forming a randomized tileable arrangement that highlights depth and 3D volume seamlessly. Ideal for use in game development, 3D modeling, animated scenes, and product visualization, this PBR-ready 4K texture works perfectly in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is especially well suited for whimsical or cartoon-style props, sci-fi playful elements, modern interior accents, and creative packaging designs requiring a fun, inflated aesthetic.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.