Texture Info
| ID | inflated-seamless-pbr-inflated-glossy-vinyl-bunnies-texture |
| Category | Inflated |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This unique seamless PBR texture showcases inflated, glossy vinyl bunnies surrounded by a multitude of translucent, colorful balloon spheres in hues of pink, blue, yellow, and purple. The vinyl material is perfectly smooth and highly reflective, creating clear sharp highlights and glossy reflections that enhance its inflated, soft appearance. The bunnies exhibit a robust, three-dimensional volume with soft curved edges and lack of any stitching or paneling, emphasizing a clean molded plastic look. The balloons add variety with their transparent and semi-transparent qualities, featuring subtle light refractions and reflections that provide depth and realism. The color palette is vibrant and playful, dominated by pastel pinks, black, orange, and multi-colored translucent balloons that convey a cheerful and lively atmosphere. This PBR-ready, seamless and tileable texture is ideal for 3D modeling in Blender, Unreal Engine, Unity, and 3ds Max, perfectly suited for colorful product renders, playful toy designs, children's themed game assets, or vibrant illustrative props in animated or sci-fi environments. Its shiny, inflated vinyl material makes it well suited for scenes requiring bold, eye-catching surfaces with a clean, soft, and plastic feel, while the overall composition appeals to joyful and whimsical settings rather than industrial uses.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.