Inflated Glossy Vinyl Texture With Pink Quilted Pillows And Colorful Dots

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Inflated Glossy Vinyl With Pink Quilted Pillows And Colorful Dots seamless PBR texture preview

Texture Info

IDinflated-seamless-pbr-inflated-glossy-vinyl-cushioning-texture-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D inflated PBR texture depicts a high-gloss vinyl surface in a vibrant bubblegum pink shade, accented by small raised dots in pastel yellow, green, and blue. The material mimics large, rounded inflated pillows arranged in a stylized quilted pattern, connected by stitched-like seams that create distinct inflated cells. The surface reflects light vividly due to its smooth, glossy finish, enhancing its plastic and synthetic appearance. The colorful dots scattered across the surface add a playful and whimsical feel. The texture is perfectly tileable, enabling easy repetition without visible seams, and is PBR-ready, including all necessary maps for physically accurate rendering in real-time engines such as Unreal Engine, Unity, Blender, 3ds Max, and Cinema 4D. This texture suits fantasy toy designs, playful packaging, colorful sci-fi environments, and stylized interior panels. It brings a fun, inflated surface reminiscent of glossy plastic cushions or whimsical decor elements, ideal for vibrant, imaginative 3D scenes and game asset creation.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.