This seamless PBR texture depicts a glossy inflated vinyl surface composed of tightly stitched, pillow-like panels arranged in an ordered grid pattern. The primary colors are striking red and clean white, alternating in rectangular inflated cells that create a bold visual rhythm. The reflective vinyl finish lends a polished, high-gloss appearance that enhances the 3D puffiness and rounded volume of each inflated panel. The smooth inflated surface shows slight creases and subtle seams where panels meet, adding realistic detail without any visible wear or damage. Perfectly tileable and seamless, this 4K source texture is PBR-ready and optimized for use in 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for applications needing colorful, playful, yet sleek inflated materials — including sci-fi padding, industrial corridor wall coverings, fun architectural accents, modern product designs, and creative props with a whimsical but polished look. The vibrant red and white coloring and precise grid layout create a lively surface that fits well in futuristic and imaginative environments, enhancing both realism and stylization in rendering projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.