Inflated PBR Texture Featuring Glossy Orange Vinyl Sunflower Shapes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Featuring Glossy Orange Vinyl Sunflower Shapes seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-glossy-vinyl-sunflower-pattern
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D PBR texture depicts a vibrant array of inflated sunflower-shaped objects crafted from glossy orange vinyl material. Each sunflower features a playful, cartoonish face with expressive eyes and open mouths, adding personality and charm to the surface. The inflated petals radiate outward in a consistent pattern, tightly packed to create an almost tactile, bubbly landscape. The material surface is highly reflective, showing smooth, plastic-like highlights indicative of a polished vinyl or rubber finish. The bright, uniform orange color with subtle shading variations emphasizes the volume and curvature of each petal and face, enhancing the three-dimensional impact. The design mimics inflated balloons fused together with visible seams at petal bases, giving a distinctive stitched-inflation effect while maintaining a seamless tileable structure for 3D application. This PBR-ready texture is optimized for 4K resolution with realistic surface normals and reflections, suitable for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D modeling and game development software. Ideal for imaginative sci-fi environments, stylized props, toy designs, or vibrant interior decoration visualizations, this texture brings a playful yet polished aesthetic to any project. Its seamless nature ensures versatility, enabling large-scale, continuous surface coverage without visible repetition or borders.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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