Inflated Glossy Vinyl Texture with Soft Bubble Pattern in Warm Beige

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Glossy Vinyl with Soft Bubble Pattern in Warm Beige seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-glossy-vinyl-surface-texture-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D inflated PBR texture showcases a glossy vinyl surface characterized by its smooth, poufy bubble structure formed by stacked rounded segments with smiling faces and playful white spot accents. The material appears ultra-soft and rubbery with a shiny finish that reflects bright highlights, giving it a fresh and wet look. Its warm beige base color varies subtly due to reflections and delicate blush undertones, enhancing the inflated puffiness effect. The pattern is organic and sculptural, consisting of stacked dollops resembling soft-serve ice cream or whimsical inflatable figures, which provides an inviting, cartoonish aesthetic. This texture is fully tileable and PBR-ready, ideal for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It's perfect for 3D modeling of playful props, animated characters, toy designs, or stylized sci-fi and fantasy scenes where a fun, lively surface is desired. The high gloss and smooth polish fit well in vibrant game environments, animated movies, or product visualizations where a cute yet shiny inflated look enhances visual interest. The unique bubbly form and cheerful color palette make it stand out among typical inflated textures, bridging playful charm with professional PBR quality for diverse creative applications.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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