Inflated PBR Texture of Soft Pastel Vinyl Layers with Playful Rounded Cells

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated of Soft Pastel Vinyl Layers with Playful Rounded Cells seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDinflated-seamless-pbr-inflated-soft-vinyl-surface-texture-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D inflated PBR texture showcases a playful and soft vinyl material characterized by smooth, rounded inflated panels resembling bubbly, puffy surfaces. The primary colors include pastel pink and blue hues, with glossy reflections emphasizing the material's slightly wet and soft feel. The inflation structure comprises rounded, bubble-like panels with subtle dimension and gentle curving edges, creating an inviting tactile impression. The surface is glossy and reflective, almost plastic or rubber-like, with clear highlights illustrating its smoothness and slight wetness. There are small circular elements scattered across the panels, enhancing the playful aesthetic. This texture is fully tileable and PBR-ready, making it suitable for use in 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its distinctive bubbly inflated pattern works exceptionally well for stylized interiors, fantasy props, toy designs, or character and environment elements in vibrant, joyful, or sci-fi settings. The unique pastel and glossy soft vinyl appearance can elevate projects needing a whimsical or futuristic flair, such as animated scenes or game assets that require eye-catching inflated surfaces with a smooth tactile impression.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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