This unique seamless PBR texture features inflated, star-shaped units made of high-gloss vinyl material. The surface is exceptionally smooth and shiny, reflecting light with a polished luster that highlights the convex, bubbly nature of each star. The inflated patches have distinct embossed patterns around their edges and centers, adding subtle surface details such as small indentations and linear textures that suggest a soft yet resilient vinyl. The color palette spans soft peaches, muted navy blues, lavender purples, and smoky blacks with gentle gradients enhancing the rounded volumetric forms. These colors combine to create a playful and vibrant cluster of cushions that look inflated yet cuddly in appearance. The pattern is tightly packed, non-directional, and tileable, making it ideal as a continuous texture for large surfaces or close-up renders. This texture is PBR-ready, providing detailed roughness and metallic maps suitable for physically accurate rendering in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It excels in sci-fi or futuristic settings—especially for props, padded walls, furniture upholstery, or architectural accents that need a cartoony yet tactile inflated effect. Its distinctive star shapes and glossy finish set it apart for use in playful game environments, stylized animations, or product renderings requiring a unique inflated vinyl look.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.