Inflated PBR Texture with Colorful Puffy Star-Shaped Vinyl Pads

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated with Colorful Puffy Star-Shaped Vinyl Pads seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDinflated-seamless-pbr-inflated-star-shaped-vinyl-texture-4k-3
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a unique inflated surface composed of numerous star-shaped vinyl pads with a smooth, glossy finish. The stars come in various sizes, ranging from large central ones to smaller scattered stars, creating a lively pattern of interconnected puffy elements. The color palette includes vibrant yellows, blues, pinks, purples, and turquoises, blended harmoniously in smooth, organic panels that fill the space between the stars. The inflated pads have a soft, bulbous feel supported by subtle shading and gentle highlights, emphasizing their three-dimensional volume. Slight surface creases and tiny inflation valves add realistic touches to the overall synthetic vinyl look. This tileable texture is perfectly suited for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D who want to add playful, stylized inflated vinyl surfaces to their projects. Ideal usage includes game props, whimsical environments, toy designs, kid-friendly interfaces, and vibrant architectural accents. The high-quality 4K resolution with full PBR-ready maps ensures excellent adaptability and realism in rendering pipelines. Its seamless nature allows for infinite tiling without visible repetition, making it a versatile asset for creative digital production.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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