Inflated PBR Texture Featuring Colorful Puffy Starfish on Quilted Background

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Featuring Colorful Puffy Starfish on Quilted Background seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-starfish-pattern-texture-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless PBR texture depicts a collection of inflated starfish forms arranged atop a quilted, cushioned background. The material resembles a smooth, rubbery or vinyl-like surface featuring soft, rounded starfish in bright coral, lavender, blue, and golden yellow colors, contrasting with the pale mauve padded underlying panels. Each starfish displays raised nodules and small bumps, adding tactile detail and subtle roughness to its inflated glossy facade. The surface exhibits gentle matte-to-satin reflections that enhance the plump, buoyant feel of the inflated elements, while stitched seam details form a cross-like pattern in the quilted background blocks, providing a structured grid layout. This tileable texture is PBR-ready at 4K resolution, optimized for 3D rendering in applications like Blender, Unreal Engine, Unity, Cinema 4D, and 3ds Max. Its whimsical marine theme suits animated props, playful product designs, children’s environment assets, and stylized sci-fi or underwater scenes. The intricate inflated starfish shapes combined with the soft background create a visually engaging fabric or padded surface effect, blending fun aesthetics with impressive material realism in digital 3D projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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