Texture Info
| ID | inflated-seamless-pbr-inflated-strawberry-vinyl-panels-texture |
| Category | Inflated |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This highly detailed seamless 3D PBR texture showcases inflated strawberry-shaped vinyl panels with a glossy, almost plastic appearance. The dominant material type is synthetic vinyl or rubberized plastic with a smooth, shiny surface that reflects light vividly, giving it a puffy, inflated look. The texture is tiled with clusters of strawberry forms, some brighter red and others with a softer pink hue, delivering subtle color variations. Each strawberry panel displays small, elongated, lime-green seeds embedded on the surface in a randomly scattered pattern, adding fine detail and visual interest to the material. The inflated structure is characterized by gently rounded, bulbous shapes joined seamlessly to adjacent panels, forming a continuous padded surface reminiscent of playful, stylized fruit forms. The surface feels soft yet resilient with minimal creasing and no stitching or seams, highlighting a modern, clean aesthetic. This PBR-ready texture is optimized for 4K resolution sources with a 1K preview, making it ideal for high-quality renders in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it in creative contexts requiring funky, organic padding such as sci-fi props, game assets, whimsical interior accents, or product visualization with a unique fruity flair. Its playful nature suits colorful, imaginative scenes where a bold statement material is required. The vibrant reds and greens combined with the inflated 3D effect create a fun, futuristic mood ideal for stylized renders rather than realistic settings. This tileable texture ensures smooth repetition without visible borders, supporting flexible application across various 3D surfaces.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.