Inflated PBR Texture Featuring Tri-Color Pattern with Textured Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Featuring Tri-Color Pattern with Textured Surfaces seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-tri-color-textured-surface-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless PBR texture showcases an inflated surface divided into three distinct colored areas—soft green, white, and red—featuring a pronounced geometric embossing pattern of small interconnected triangular cells. The inflated upper portion mimics a quilted, padded material with a tactile roughness heightened by subtle surface imperfection details that suggest wear or dusty residue. Below this, a weathered and cracked blue inflated base contrasts the upper quilted section, adding realism and material variety typical of synthetic polymer or rubber inflation surfaces. The surface structure combines sharp embossed patterns with smooth curvature, providing interesting light interaction with a matte finish that emphasizes form and detail. This tileable texture excels in applications requiring vivid, segmented inflated surfaces such as sci-fi environment padding, industrial props, or futuristic upholstery. It fits perfectly into game engines like Unreal Engine, Unity, and software such as Blender, 3ds Max, and Cinema 4D. Ideal for creating believable 3D assets in architectural visualizations, VFX projects, and product renders that demand colorful segmented inflated materials with fine surface detail and tactile variation. The unique tri-color segmentation and textural complexity ensure this texture adds dynamic character and visual depth to any 3D design pipeline while maintaining seamless tiling and full PBR readiness at 4K resolution.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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