Inflated Vinyl Bunny Toy PBR Texture in Pastel Colors

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Bunny Toy in Pastel Colors seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-bunny-toy-texture-4k-3
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases inflated vinyl bunny toys with a glossy, reflective finish. The surface presents smooth, inflated shapes with clear stitch lines and rounded puffiness typical in vinyl inflatables. Predominantly pastel colors like peach, coral, teal, muted pink, black and cream create a joyful and playful palette. Highlights and reflections emphasize the shiny, smooth surface texture, with soft color gradients adding subtle depth. The bunnies feature heart-shaped bellies and big round eyes with cheeks highlighted in soft tones, enhancing their cute, toy-like appeal. The texture is tileable and PBR-ready, making it perfect for adding inflated vinyl materials with polished reflections to 3D models. Ideal use cases include stylized 3D game assets, playful props, product visualization for toys, and scenes requiring cheerful, inflated vinyl surfaces. It fits well in bright, whimsical environments or contemporary interior visualization aimed at children’s design, festival decor, and collectible model rendering. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture ensures polished surfaces with accurate reflections and smooth inflation effects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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