Inflated Vinyl Bunny Toys PBR Texture with Glossy Pastel Colors

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Bunny Toys with Glossy Pastel Colors seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-bunny-toys-texture-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless and tileable 3D PBR texture features inflated vinyl bunny toys in soft pastel colors such as blue, yellow, pink, and pale green. The inflated structure presents smooth, glossy surfaces with clear reflective highlights indicating a polished, plastic material. Each bunny shows subtle contouring with rounded, puffed shapes and distinctive floppy ears. The faces are minimally detailed with simple black eyes and whisker lines, giving the scene a whimsical, playful feel. The surface is uniform, without visible seams, dirt, or wear, ideal for close-up or repeated patterns in 3D modeling. This PBR-ready texture shines with its realistic reflections and smooth finish, suitable for rendering in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfect for creating lively scenes featuring toy collections, playful props for game development, or colorful product design visuals. The pastel glossy look fits well in child-friendly environments, fun sci-fi sets, and fantastical interior designs requiring a soft, inflated vinyl aesthetic. The lively color mix combined with the puffed, bubbly shapes creates a joyful and eye-catching pattern for various 3D projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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