Inflated PBR Texture of Colorful Inflated Fruit and Smiling Faces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated of Colorful Inflated Fruit and Smiling Faces seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-fruit-and-happy-faces-texture
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This is a seamless and tileable 3D PBR texture showcasing a vibrant and playful inflated vinyl surface characterized by colorful inflated spheres designed as smiling faces and amusing fruit-like shapes. The texture includes yellow, orange, pink, blue, and green hues with high-gloss reflections and scattered water droplets enhancing the wet, slick appearance. Each inflated sphere features smooth, glossy vinyl material with small inflated bumps and stitched-like edges. The faces carry bright expressions with wide smiles and rosy cheeks, adding a fun, cartoonish appeal. Some spheres incorporate fruit elements such as small kiwi-like green tops and a grapefruit-like slice with segmented flesh, emphasizing the whimsical fruit theme. The pattern is randomized with overlapping inflated forms creating dynamic depth and volume. The surface feels soft yet firm, with high specularity simulating inflated plastic or vinyl toys. Applications include 3D modeling for playful game assets, animated characters, fantasy props, and stylized environmental details in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. It is particularly suitable for joyful, cheerful scenes, children’s products, toy design, or colorful sci-fi environments with a lighthearted tone. This texture offers unique visual appeal for projects needing bright color, inflated shapes, and a friendly aesthetic with detailed PBR channels supporting realistic lighting and reflections.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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