Inflated PBR Texture Featuring Cute Vinyl Ice Cream Cones with Glossy Soft Serve and Drip…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Featuring Cute Vinyl Ice Cream Cones with Glossy Soft Serve an… seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-ice-cream-cone-texture
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D inflated PBR texture depicts a playful and glossy vinyl surface shaped like adorable ice cream cones. The material showcases smooth, shiny inflated cells with a soft serve swirl on top in creamy beige and pink hues. The texture captures a glossy finish with pronounced reflections, emphasizing the inflated and almost rubbery quality of the vinyl material. The cones are intricately detailed with a waffle pattern beneath the dripping pastel pink topping, while the ice cream tops feature expressive faces adding a cute character vibe. The inflation structure is characterized by puffy, layered swirls creating a three-dimensional softness with no visible stitching or seams, perfectly seamless and tileable. This texture is ideal for 3D and game artists developing vibrant, fun props or jovial scenes in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its soft glossy plastic feel fits perfectly in cheerful cartoon-style environments, children’s toys, fantasy food designs, and animated character props. Use it to bring an interactive and whimsical touch to your creative projects, enhancing playful details with realistic reflections and smooth rounded shapes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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