Inflated PBR Texture of Pink and Cream Vinyl Ice Cream Cones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated of Pink and Cream Vinyl Ice Cream Cones seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-ice-cream-panels-texture-2
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless PBR texture depicts inflated vinyl surfaces modeled as whimsical ice cream cones with a glossy finish. The texture features a repeating pattern of soft cream-colored cones topped with plush, puffy pink swirls resembling whipped ice cream. Each cone is adorned with charming, happy facial expressions, adding personality and a friendly vibe. The surface presents a smooth, shiny look with subtle highlights and reflections that enhance the inflated, balloon-like quality of the material. The pattern is tileable and seamless, with no visible breaks or edges, making it ideal for use in large 3D surfaces. Its playful pastel palette and rounded bubbly shapes suit creative projects for children’s environments, toy designs, or candy-themed games. Aside from being perfect for stylized animations or product visualizations, this texture can be utilized in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D pipelines. It fits best in joyful, informal scenes such as kids’ rooms, candy stores, theme parks, or fantasy worlds where soft, inflated vinyl props add charm and a lighthearted mood.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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