Inflated Vinyl Panels Texture in Soft Pastel Colors with Rounded Pillow Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Panels in Soft Pastel Colors with Rounded Pillow Pattern seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-panels-in-pastel-colors
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture features inflated vinyl panels with a smooth, puffy surface. The pattern consists of softly rounded, convex pillow-like shapes arranged in a regular grid, creating a tactile inflated effect. The main color palette includes delicate pastel pink and soft beige with subtle glossy highlights, adding a gentle sheen that emphasizes the volume and curvature of each inflated cell. The surface is clean and smooth with no visible wear or damage, enhancing its synthetic vinyl impression. Light reflections and subtle shadows accentuate the inflations, providing a believable tactile quality without creases or stitching details. This texture is perfectly tileable and optimized for 4K resolution, making it PBR-ready for physically accurate rendering in modern 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits applications in futuristic interiors, toy design, whimsical props, and stylized sci-fi environments where a soft, inflated vinyl look is desired. Whether for character gear, padding surfaces, or playful architectural accents, this texture adds a lighthearted yet realistic inflated vinyl finish to your projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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