Inflated Vinyl Panels PBR Texture with Multicolor Hexagonal Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Panels with Multicolor Hexagonal Pattern seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-panels-texture-in-bright-colors-2
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D inflated PBR texture showcases a lively and intricate pattern of inflated vinyl panels arranged in a tight, hexagonal grid. Each hexagonal section is inflated with soft, rounded contours, connected by smaller circular nodes at the vertices, creating a tactile quilting effect. The material is a glossy vinyl with high specular highlights, reflecting light vividly across the smooth curved surfaces, imparting a sense of inflated softness yet durable plasticity. The color palette stands out with vibrant shades of red, orange, sky blue, and purple applied in an alternating hex pattern. The surface is immaculate and free of wear or dirt, emphasizing a fresh, synthetic look. This texture is fully seamless and tileable, making it perfect for large surface coverage without visible repetition edges. As a PBR-ready asset, it supports realistic rendering in modern 3D engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits especially well in futuristic, sci-fi environments, playful architectural accents, robotics padding, or innovative product visualizations that demand bright, inflated vinyl aesthetics. Add vibrant visual interest to interiors, props, or game assets with this extraordinary inflated vinyl panels texture that merges form, color, and shine dynamically.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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