Inflated Vinyl Panels PBR Texture with Glossy Floral Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Panels with Glossy Floral Pattern seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-panels-with-colorful-flowers-2
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D texture features inflated, pillowy turquoise vinyl panels stitched together with visible red seams, creating a quilted honeycomb pattern. Scattered across the panels are glossy, inflated vinyl flowers in soft pink, lavender, and golden-yellow hues, each with a shiny reflective surface that emphasizes their inflated form and petal contours. The inflated surfaces possess a smooth, high-gloss finish conveying a plastic or vinyl material that feels soft to the touch yet structured. The stitching and paneling details add a handcrafted, almost whimsical craft-like appeal. Its saturated colors and playful floral motif evoke cheerfulness and fantasy, making it perfect for stylized props, children’s toys, futuristic or fantasy interior upholstery, or vibrant architectural accents in games and VFX. The texture is fully tileable and optimized for PBR workflows, compatible with 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture is ideal for adding tactile inflated vinyl surfaces with a decorative, joyful aesthetic to any digital modeling or rendering scene where fun, inflated motifs pop vividly from a clean, patterned background.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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