Inflated PBR Texture of Pastel Colored Vinyl Ice Cream Cones with Sprinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated of Pastel Colored Vinyl Ice Cream Cones with Sprinkles seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDinflated-seamless-pbr-inflated-vinyl-panels-with-cute-sprinkles
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D PBR texture represents inflated vinyl panels crafted to resemble whimsical ice cream cones with soft bubbly forms. The design includes a pastel palette dominated by creamy yellows, soft pinks, and baby blues, accented with small, colorful sprinkle-like protrusions in muted tones like peach, lavender, and white. The surface is glossy and smooth, mimicking a polished plastic or vinyl material that reflects light vividly, enhancing the playful, almost toy-like quality. The inflation structure appears pillow-like with rounded, softly contoured sections, creating a 3D padded appearance reminiscent of inflated toys or cushions. The sprinkle elements add playful texture variation without disrupting the overall softness. As a tileable texture, it provides perfect seamless repetition for 3D applications. It is fully PBR-ready, with well-defined albedo, gloss, and subtle normal details suited for rendering in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. This texture fits superbly in imaginative scenes involving stylized props, children’s products, candy-themed visuals, or fantasy environments. It’s ideal for game asset creation, fun animations, or visualizations requiring whimsical, inflated vinyl surfaces with a cute, cartoonish appeal.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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