This seamless 3D PBR texture showcases inflated vinyl pillows in a vivid red hue with a high-gloss finish. The inflated structure is composed of closely stitched panels forming soft, rounded segments resembling plush vinyl cushions. The surface is extremely smooth and reflective, exhibiting subtle curvature highlights and gentle seams that add realistic depth without any signs of wear or damage. The pattern forms a grid-like assembly of inflated rectangular shapes interconnected by stitched seams, giving the texture a padded, pillowy look reminiscent of boutique upholstery or playful product packaging. This tileable texture is created at a 4K resolution source with a 1K preview and is fully PBR-ready for realistic rendering in nearly any 3D engine or software, including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for stylized interior details, props, futuristic packaging, or playful cushioning elements, this inflated vinyl texture adds a soft yet glossy inflatable aesthetic in digital scenes. The vivid red combined with the smooth, inflated paneling lends itself well to sci-fi or modern product rendering scenes where polished, inflated surfaces serve as eye-catching focal materials.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.