Alcohol Ink PBR Texture Featuring Gold-Infused Peach and Lavender Swirls

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Alcohol Ink Featuring Gold-Infused Peach and Lavender Swirls seamless PBR texture preview
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Texture Info

IDalcohol-ink-seamless-pbr-alcohol-ink-texture-with-gold-peach-swirls
CategoryAlcohol ink
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D alcohol ink PBR texture showcases a delicate interplay of fluid peach and coral swirls merging into soft lavender and subtle aqua shades, accented by shimmering gold leaf-like veins. The ink flow is smooth and organic, with translucent layers blending softly to create natural gradients and subtle depth. Gold highlights add a rich, luxurious feel, featuring slight textural edges that evoke polished metallic surfaces within the fluid composition. Gentle marbling and wisps give the visual a sense of dynamic motion, while soft pooling and feathered edges maintain an airy, refined balance. Designed for PBR workflows, this texture tiles flawlessly, preserving continuity for 3D modeling, game environments, architectural visualization, and product rendering. It's ideal for stylized walls, editorial backgrounds, upscale branding, modern interior art, and motion graphics requiring an elegant, abstract atmosphere with warm and cool contrasts. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture brings an exquisite, sophisticated vibe to any digital surface or asset, enhancing projects that seek gentle color interplay combined with luxurious gold detailing in a seamless fluid ink style.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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