Alcohol Ink PBR Texture Featuring Pastel Fluid Colors and Gold Veins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Alcohol Ink Featuring Pastel Fluid Colors and Gold Veins seamless PBR texture preview
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Texture Info

IDalcohol-ink-seamless-pbr-pastel-alcohol-ink-with-gold-veins
CategoryAlcohol ink
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless, tileable PBR alcohol ink texture exhibits a refined interplay of translucent pastel shades ranging from soft blues, greens, and purples to warm peach and buttery yellows. The graceful fluid shapes and smooth, cloudy gradients evoke a watercolor feel enhanced by subtle layering and feathered edges. Flowing gold metallic veins elegantly trace the boundaries between color fields, creating a luxurious contrast and adding depth and richness to the composition. The ink flows in organic, rounded forms with gentle swirls and soft transitional gradients, while fine details like light pooling and faint cellular textures contribute to a natural, sophisticated appearance. This texture is optimized for 3D workflows and is readily compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideally suited for use in upscale branding projects, contemporary interior visualizations, editorial backgrounds, and stylized environments in games or animations. Its ethereal yet refined color palette combined with gold line accents creates a perfect abstract surface for motion graphics, product rendering, or digital art installations, lending a sense of elegance and calm modernity to your assets and scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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