Texture Info
| ID | all-christmas-digital-paper-seamless-christmas-digital-paper-pbr-texture-with-festive-pattern |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This festive seamless 3D PBR texture captures the cheerful spirit of the holiday season with a playful digital paper pattern. Featuring cute cartoon Santa Claus faces sporting classic red hats trimmed with white fur, vibrant red teapots with simplistic smiley expressions, colorful candy canes, bright holly leaves, and shiny gold and red bells, this pattern is set against a rich navy blue backdrop. The overall composition is sprinkled with white snow-like dots that add a whimsical touch. The texture has a flat, smooth surface feel reminiscent of printed digital paper, with no glossy or rough elements present, maintaining a clean and vivid color palette dominated by red, white, blue, green, and gold hues. This tileable design ensures seamless repetition when used in 3D environments or graphic projects. Being PBR-ready, it integrates smoothly with popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D for applications in holiday-themed game assets, seasonal decorations, packaging designs, and festive virtual environments. Its joyful and playful nature makes it ideal for family-oriented scenes, holiday cards, gift wrap textures, or children's room visualizations. Featuring no damage, dirt, or wear, this texture emphasizes a crisp and clean digital aesthetic fitting creative digital paper and Christmas-themed projects.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.