Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-pattern-texture-11 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases a vibrant Christmas digital paper pattern composed of delightful hand-drawn icons such as stylized Christmas trees, candy canes, bells, stars, berries, and whimsical fruits like strawberries and orange slices. The pattern uses a pastel mint green background that contrasts beautifully with bright reds, greens, yellows, and creams, creating a cheerful and festive mood. The icons are illustrated with a flat yet painterly style that incorporates subtle shading and highlights, giving the surface a playful, slightly glossy feel. The texture is perfectly tileable, allowing for uninterrupted pattern repetition across large surfaces without visible seams. Its clean, polished appearance makes it ideal for 3D projects requiring thematic holiday decoration, including gift wrap materials, festive interior props, game assets, and UI backgrounds. Fully PBR-ready, the texture can be seamlessly integrated into engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting realistic lighting and shading workflows. This texture excels in whimsical, celebratory environments, offering a charming artistic alternative to traditional photo-realistic materials while maintaining professional-grade detail and resolution with a 4K source. Its combination of digital paper style and distinct Christmas motifs enables diverse creative applications across digital and virtual holiday installations, product visualizations, and seasonal design projects.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.