Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-pattern-texture-14 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture presents a playful, hand-painted digital paper pattern abundant with Christmas-themed elements. The design showcases numerous stylized Christmas trees in varied shapes and sizes, decorated with ornamental baubles and icing-like details. Alongside these are candy canes with red and white stripes, intricate snowflakes in soft blues and golds, and festive round ornaments in warm red, green, gold, and aqua tones. The color palette harmonizes pastel shades with traditional holiday colors, creating an inviting and warm look suitable for joyful winter scenes. The surface has a matte, slightly textured feel reminiscent of painted paper with subtle brushstroke details and soft shadows, giving depth and a handcrafted appearance. No damage, dirt, or worn effects are present, emphasizing a clean, fresh design. This texture is perfectly tiled and PBR ready, making it ideal for 3D modeling, game development, VFX, and product rendering. It works well in holiday-themed environments, digital wrapping paper simulations, festive backgrounds, or decorative elements within Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects. Use this unique seamless texture to bring a cheerful, handcrafted charm to winter holiday scenes, gift packaging prototypes, or digital art projects requiring a cozy festive mood.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.