Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-pattern-texture-33 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
-
Not verified
- Original asset ID
- Not verified
- Original license
- Not verified
- Import method
- Not verified
- Review status
- Not verified
- Review date
- Not verified
This seamless 3D PBR texture showcases a cheerful and colorful Christmas-themed digital paper pattern. The texture demonstrates a playful arrangement of classic holiday symbols such as gift boxes wrapped with bows, striped candy canes, ornamental baubles, Santa hats, holly leaves, star shapes, and festive string lights. The design is flat and vector-style, with clean black outlines and solid fills in pastel greens, pinks, reds, yellows, and cream background tones. There is no visible surface relief, shine, or weathering, reflecting a smooth, matte, illustrative paper material with a crisp and clean look. Perfectly tileable, this texture effortlessly repeats without visible seams, making it ideal for wrapping paper, greeting cards, background surfaces, and digital holiday-themed decorations. Being PBR-ready and available in 4K resolution, it integrates well into 3D modeling, game development, and product rendering workflows across popular engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture is best suited for cheerful, festive environments in digital art and 3D visualization projects where a bright, whimsical holiday paper aesthetic is desired. Its seamless quality supports easy customization and scaling for a variety of creative seasonal uses.
Advertisement
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
Advertisement
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.