Featuring Stylized Christmas Trees and Gift Bags

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Stylized Christmas Trees and Gift Bags seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-digital-paper-texture-with-trees-gifts-2
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR-ready digital paper texture presents a playful and minimalist holiday pattern composed of stylized black Christmas trees adorned with white polka dots, interspersed with mustard-yellow gift bags featuring delicate white star motifs and black bow details. The pattern is set against a soft white background scattered with small black dots, enhancing the festive and whimsical look of the design. The material has a flat, matte surface feel, suitable for digital application rather than physical textures like fabric or wood. Its simple color palette of muted black, warm mustard, and white creates an inviting and modern holiday aesthetic that works well in 3D holiday greeting cards, gift packaging renders, festive interior visualizations, and digital art elements. The pattern tiles perfectly, enabling artists to cover entire 3D surfaces seamlessly without harsh edges or repetition artifacts. Optimized for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this 4K texture supports high-resolution rendering workflows for game development, animation, and product visualization. It is ideal for seasonal props, digital scrapbooking, and any festive-themed 3D environment where a clean, minimal, and cheerful decorative pattern is desired.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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