Featuring Hand-Drawn Christmas Trees and Festive Foliage

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Hand-Drawn Christmas Trees and Festive Foliage seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-digital-paper-texture-with-festive-foliage
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR digital paper texture displays a lively and artistic arrangement of hand-painted Christmas trees and various festive foliage elements scattered across a deep, nearly black background. The texture features stylized pine trees in warm gold, orange, and muted green shades, alongside complementary leaf and floral shapes in cream, rust, and sage tones. Each element has a softly brush-stroked, illustrative style creating a cozy and whimsical holiday mood. The surface is smooth and matte with no visible roughness or physical damages, highlighting the organic flow of the design rather than material imperfections. The pattern is tileable in both directions, allowing for infinite repetition without noticeable seams, tailor-made for digital applications. PBR-ready and optimized at 4K resolution, this texture is ideal for 3D artists and developers working in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, or any software requiring high-quality tileable festive textures. It fits great in seasonal product visualizations, holiday-themed props, festive interior scenes, digital paper backgrounds, greeting cards, and virtual wrapping paper simulations. This texture melds artistic craftsmanship with practical PBR setup to enhance any creative project with warm and inviting Christmas spirit graphics.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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