All Christmas Digital paper Texture of Hand-Painted Christmas Berries and Pine Branches

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

All Christmas Digital paper of Hand-Painted Christmas Berries and Pine… seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-berries-and-pine-branches-paper
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless 3D PBR texture depicts a charming hand-painted pattern of Christmas red berries clustered alongside green pine and mistletoe branches, set against a soft, muted beige background. The watercolor style gives the elements an organic, textured appearance with subtle shading and brush stroke details that create a delightful, artisanal feel. The texture has a smooth, matte visual quality with delicate variations in the berry hues and leaf tones, enhancing a naturalistic yet festive vibe. Being seamless and tileable, this PBR-ready digital paper texture is optimized for 3D applications where continuous repetition without visible borders is essential. It's ideal for use in holiday-themed 3D modeling, packaging designs, greeting card backgrounds, festive props, and architectural visualizations requiring a cozy seasonal touch. Compatible with popular engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture brings a handmade Christmas aesthetic to your digital scenes, perfectly suited for decorative holiday interiors, digital greeting cards, or themed product renders.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.