Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-texture-with-festive-trees-2 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This high-resolution 4K seamless PBR texture embodies a playful and warm Christmas digital paper design. It features hand-drawn-style Christmas trees in various green, red, and blue hues, each decorated with ornaments, stars, and garlands. The pattern includes additional holiday motifs such as candy canes, gifts, holly leaves, berries, and stylized snowflakes. The background is a soft off-white with subtle light tan speckles that add a slightly textured, paper-like feel. The texture’s surface is smooth and matte, evoking a cozy and handcrafted aesthetic rather than any glossy or synthetic finish. The pattern elements are crisp yet exhibit gentle brush strokes and slight color variations, highlighting the hand-painted artistic style. This tileable digital paper is PBR-ready, making it perfect for use in 3D modeling, game development, architectural visualization, VFX, and product rendering workflows in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits festive or holiday-themed environments, 3D gift wrap, seasonal product packaging, and decorative props. The lively pattern and classic holiday colors brighten scenes with an inviting seasonal spirit, making it unique among Christmas digital papers with its combination of folk-art charm and seamless, high-quality PBR detail.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.