Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-texture-with-festive-trees-5 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR digital paper texture showcases a charming hand-painted Christmas pattern featuring various stylized green Christmas trees, decorative red and white ornaments, snowflakes, stockings, stars, and wrapped gifts on a soft cream-colored backdrop. The texture has a flat, matte fabric-like feel reminiscent of painted paper or cloth, achieved through subtle brushstroke details and simple, clean edges. The pattern is lively yet balanced, with an organic arrangement of festive elements that contribute to a cozy, cheerful holiday mood. Color variations are centered on deep to muted pine greens, bright reds, subtle beiges, and off-white tones, creating a natural and warm palette. No surface damage, dirt, or wear is evident, maintaining a fresh and crisp look suitable for seasonal decor and digital designs. This tileable PBR-ready texture at 4K resolution is ideal for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other platforms for applications like holiday-themed props, backgrounds, digital wrapping paper, invitations, greeting cards, and festive interior visualizations. Its seamless nature ensures repeatability without visible edges, making it perfect for enhancing Christmas digital assets and adding a handcrafted touch to winter scenes and environments.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.