Knitted Fabric Texture with Christmas Trees and Snowmen Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Knitted Fabric with Christmas Trees and Snowmen Pattern seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-knitted-fabric-christmas-pattern-texture-3
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a detailed knitted fabric surface rendered in rich burgundy as the base color. The pattern features rows of stylized Christmas trees in green and brown alongside white snowmen and light yellow heart shapes, creating a classic holiday sweater motif. The visual detail mimics the interlaced yarn stitches, with the zigzag knitting structure clearly visible across the entire surface, giving the material an authentic textile feel. The texture is matte with a natural soft and slightly raised weave appearance, simulating the tactile warmth of wool or cotton knitwear. There are no signs of wear or damage, maintaining a clean and well-maintained look. Due to its seamless tileability and PBR-readiness, this fabric texture is ideal for use in 3D scenes involving holiday decor, winter clothing props, or cozy interior furnishings in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits best in festive, warm, indoor environments where detailed textile surfaces enhance realism. This texture's unique blend of classic Christmas icons with realistic knitted patterning delivers charm and authenticity for digital artists aiming to evoke seasonal cheer in their 3D renders and animations.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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