Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-texture-with-gift-and-tree |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 4K PBR texture features a vibrant and cheerful digital paper pattern inspired by traditional Christmas motifs. The material resembles high-quality watercolor illustrations with soft brush strokes and delicate color gradations. The pattern includes varied holiday elements such as wrapped presents in red, green, yellow, and blue with ribbons and stars, classic green Christmas trees with painted layers, candy canes with red and white stripes, gingerbread cookies, festive stockings, Santa hats, and small decorative accents like red hearts, holly berries, gift tags, and colorful balls. The texture surface feels matte and smooth, mimicking painted paper, without any gloss or wear effects. Color palette is dominated by reds, greens, yellows, golds, and blues set against a crisp white background for strong contrast and visual impact. Its seamless and tileable design makes it perfect for continuous 3D wrapping and surface detailing in festive scenes. Prepared for PBR workflows, this texture can be seamlessly integrated into Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, or any software supporting PBR materials. Ideal use cases include holiday-themed product packaging, gift wrap materials, festive decor props, animated backgrounds, and digital environments celebrating Christmas. Its handpainted style and bright colors make it suitable for joyful, playful, or illustrative digital compositions where a warm holiday mood is desired.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.