Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-with-festive-icons-12 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture presents a charming Christmas digital paper design featuring a variety of whimsical holiday icons arranged in a repeating pattern. The composition includes cheerful snowmen wearing Santa hats and scarves, green Christmas trees adorned with colorful ornaments, red and white candy canes, cozy red stockings with festive patterns, dark purple gift boxes tied with red ribbons, and sprigs of holly with red berries. The icons are illustrated in a flat, vector style with muted colors that include pastel greens, reds, purples, and whites, creating a soft and inviting festive aesthetic. The surface appears smooth and matte, typical of printed paper textures, with no signs of wear, damage, or embossing. Its clean and simple visual style makes it perfect for use in holiday-themed 3D models, digital wrapping paper, greeting cards, gift boxes, festive backgrounds, and VFX scenes requiring a joyful Christmas atmosphere. Being fully tileable and PBR-ready at 4K resolution, it supports high-quality rendering workflows in popular 3D engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture stands out for topping the "All Christmas Digital paper" category with a unique blend of classic Christmas icons and pastel holiday colors, ideal for seasonal product visualization, virtual gift wrapping, and digital decoration assets in both commercial and creative projects.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.