Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-texture-with-festive-icons-19 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture features a lively and charming pattern of Christmas digital paper icons meticulously illustrated in vivid colors. The design includes recognizable holiday motifs such as golden gingerbread men with cheerful faces, red-and-white striped candy canes, plush red stockings with white tops and dotted patterns, festive wreaths adorned with bright red bows and holly berries, classic red Santa hats trimmed with white, golden bells tied with elegant red ribbons, and traditional red Christmas baubles with simplistic decorations. The background is a clean, pale cream color that emphasizes the bold, saturated hues of red, yellow, turquoise, and green featured in the icons. There is a flat, matte finish to the texture reflecting its paper-like quality with smooth surfaces and no visible wear or damage, making it ideal for seamless tiling without noticeable repetition or seams. Designed for artists and creators working in 3D modeling, game development, digital illustration, and product rendering, this texture integrates perfectly with popular engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It works wonderfully for festive environments, holiday-themed props, wrapping paper simulations, digital scrapbooking, and cheerful background designs. The playful, clean style caters especially to Christmas holiday projects, adding a lighthearted and joyful mood to scenes that call for classic seasonal charm in a digital format.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.