Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-with-festive-icons-7 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review date
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This seamless 3D PBR digital paper texture showcases a festive and vibrant Christmas theme on a bright red matte background. The pattern features well-defined flat illustrations including snowmen with blue hats, Santa Claus heads, green Christmas trees, mittens, gingerbread men, striped candles, candy canes, wrapped gifts with bows, bells, and snowflakes. The colors are bold and cheerful with a focus on traditional holiday hues such as red, green, blue, yellow, and white. The surface feels smooth and clean, emphasizing a flat graphic style rather than any physical texture detail like fabric or paper grain. This tileable seamless pattern is PBR-ready, optimized for use in 3D modeling, game environments, and product visualization in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for creating seasonal digital backgrounds, gift wrap simulation, holiday-themed 3D props, and animated scenes that require a bright and playful Christmas spirit. The pattern’s repeating seamless nature ensures it can be scaled and tiled without visible edges, making it versatile for large surfaces or detailed close-ups. This texture fits best in cheerful festive scenes, digital holiday decorations, and playful winter-themed designs, adding seasonal warmth to any creative project.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.