Featuring Hand-Drawn Christmas Trees and Stars

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Hand-Drawn Christmas Trees and Stars seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-digital-paper-with-festive-tree-pattern
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture represents a digital Christmas paper pattern, decorated with stylized pine trees, stars, and snowflake motifs. The trees are primarily in shades of green and dark red, detailed with minimalistic decorations like dots, stripes, and bows, rendered in a hand-drawn illustrative style. The background is a warm cream tone with soft, uneven beige grunge smudges that create a subtle vintage or rustic effect, adding depth and character. Surface feels matte and flat with no gloss or shiny reflections, replicating the look of printed paper with a slight texture impression from uneven color layering. There are no signs of damage like tears or scratches but slight color variations and faint spots add to an organic, worn-out charm. This texture is perfectly tileable for easy use in repetition without visible seams, fully PBR-ready for realistic rendering in 3D projects. It suits holiday-themed assets, gift wrap visualizations, festive interior props, or seasonal scenes in Blender, Unreal Engine, Unity, and other software. This texture brings a cozy, handcrafted aesthetic suitable for digital paper crafts, product packaging, Christmas decorations, and stylized game environments, balancing traditional holiday colors with a sophisticated, artful presentation rarely found in generic digital paper resources.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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