Christmas Digital Paper Texture with Pink and Green Painted Trees

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Christmas Digital Paper with Pink and Green Painted Trees seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-paper-texture-with-painted-trees
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless, tileable 3D PBR texture showcases a charming holiday pattern of painted Christmas trees rendered in soft pastel pinks and rich greens on a crisp white backdrop. The texture mimics a watercolor paper style, with various stylized conical trees: some in delicate pink hues adorned with dots or subtle strokes, and others in realistic green tones with naturalistic needle details. Scattered around the trees are tiny star-like and abstract shapes in light pink and red shades, enhancing the festive atmosphere. The surface appears matte with a paper-like softness that evokes handcrafted digital wrapping paper or seasonal greeting cards rather than a typical material like stone or metal. Being PBR-ready and seamless, this texture is ideal for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D who want to add a joyful, handcrafted aesthetic to their holiday models, packaging designs, or digital environments. It fits particularly well for seasonal product renders, Christmas-themed apps, cozy interior visualizations, or decorative props within festive scenes. Its playful, gentle color palette and loose illustrative style make it a unique asset for creating warm and inviting winter holiday visuals without heavy textures or surface dirt, focusing instead on clean, artistic expression.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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