Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-with-pink-deer-pattern |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This high-resolution 4K seamless PBR texture showcases a playful and festive digital paper pattern characterized by stylized white and varying shades of pink deer, set against a soft pastel pink background. The repeating design features multiple evergreen trees in white and darker pink hues, accompanied by sparse snowflake and dot motifs that simulate a gentle snowfall effect. The pattern exhibits a flat, matte surface with a clean, smooth finish typical of digital illustrations, without visible texture or roughness, creating a minimal and crisp appearance. Notably, the illustration-style design uses simple shapes, solid colors, and subtle details like small white spots on some deer to add visual interest. There is no evidence of physical wear, dirt, or damage, maintaining a fresh and vibrant aesthetic. As a tileable, seamless PBR texture, it is optimized for use in 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it ideal for holiday-themed props, backgrounds, or packaging designs in game development, architectural visualization, or product rendering. This pattern brings a whimsical, cheerful mood suited for interior decoration visuals, festive digital wrapping paper, and any creative projects requiring a soft, joyful Christmas motif in pink tones. Its unique blend of simple shapes and contrasting colors ensures versatility and ease of integration in various digital media.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.