Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-with-trees-and-gifts |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases a playful and colorful Christmas digital paper pattern, ideal for festive project designs. The texture features stylized dark green Christmas trees decorated with simple heart and star shapes in shades of yellow, white, pink, and red. The trees have brown trunks and variously shaped ornaments, adding visual interest and charm. Surrounding the trees are assorted gift boxes wrapped in striped, solid, and patterned paper in pastel mint greens, reds, yellows, and whites with detailed ribbon bows. The background is a soft, warm pink color adorned with scattered snowflake-like elements in white, creating a lighthearted winter atmosphere. The texture is matte with a painterly, slightly textured digital brush style that lends a handcrafted feel rather than photorealistic materials. Its tileable nature allows for infinite repetition without visible seams, making it perfect for use in 3D modeling, game development, architectural visualization, or festive VFX workflows. Compatible with software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready texture works well in holiday-themed interiors, gift wrap simulations, seasonal props, or digital environments requiring a cheerful Christmas ambiance. Its seamless patterns and rich color palette make it a versatile choice for any digital Christmas project seeking a warm, artistic vibe.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.