Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-paper-texture-with-festive-trees-3 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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- Original asset ID
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- Original license
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- Review date
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This seamless 3D PBR texture showcases a playful, handcrafted Christmas digital paper design that perfectly captures the festive spirit. The pattern includes a variety of stylized Christmas trees rendered in different shades of teal, olive green, red, mustard yellow, and dark navy, each decorated with dots, stripes, stars, and garlands. Surrounding the trees are charming snowflakes, candy canes, stars, and gift boxes in matching color tones, all arranged on a soft cream background that adds warmth and contrast. The texture features a painterly, slightly grainy surface that mimics hand-painted digital brushes, lending an organic and cozy feel to the pattern. There are no visible seams or edges, making it ideal for seamless tiling in 3D applications. This PBR-ready digital paper texture is perfect for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D for holiday-themed scenes, seasonal packaging, digital props, and festive product visualizations. Its cheerful and inviting style fits best in winter holiday scenes, cozy interiors, gift wrap simulations, and stylized environments that call for a joyful and vibrant Christmas atmosphere. The balance of vivid colors and gentle background texture ensures versatility without overwhelming your projects, making it a delightful addition to any creative artist’s Christmas texture library.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.