Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-cute-easter-bunny-digital-paper-texture-4 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
-
Not verified
- Original asset ID
- Not verified
- Original license
- Not verified
- Import method
- Not verified
- Review status
- Not verified
- Review date
- Not verified
This seamless PBR texture showcases a playful and festive pattern designed for Easter and spring-themed digital paper projects. The surface features charming vector illustrations including smiling bunnies, decorated Easter eggs, pastel-colored cupcakes, bright yellow spring flowers, butterflies, and flower-adorned baskets. The pattern is arranged evenly on a clean white background, creating a light and cheerful aesthetic. The texture is smooth and flat with a matte-like appearance, typical for digital paper prints, with no additional surface roughness or gloss. Colors are soft and pastel, dominated by warm yellows, pinks, greens, and oranges, evoking a joyful springtime mood. The pattern is perfectly tileable and seamless, enabling easy repetition without visible edges, ideal for 3D artists and graphic designers looking for festive, playful textures in 4K resolution. This PBR-ready texture fits well in seasonal scene decorations, product packaging, greeting cards, or props in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits lighthearted, indoor scenes or stylized environments celebrating a spring or Easter theme. The precise, clear drawings provide a vector-art style, making it excellent for digital compositions requiring high-quality, repeatable patterns.
Advertisement
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
Advertisement
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.